Market policies trade against the global economy instead of a specific player.
In BLOC 1 a player could only buy or sell in one turn. A change had made it so 20 RM or 5 oil, materials, or weapons must be bought or sold to move the price. Now it takes 200.
Market Policy | Prerequisite | Cost | Effect | Image |
---|---|---|---|---|
Buy Oil | $310M GDP | Current oil buy price | Increases stockpiled oil by 1, 5, or 20 Mbbl. | |
Sell Oil | $310M GDP | Current oil sell price | Decreases stockpiled oil by 1, 5, or 20 Mbbl. | |
Buy Raw Material | $310M GDP | Current RM buy price | Increases stockpiled RM by 1, 5, or 20 Ht. | |
Sell Raw Material | $310M GDP | Current RM sell price | Decreases stockpiled RM by 1, 5, or 20 Ht. | |
Current weapons buy price, reputation | Increases number of weapons by 1, decreases Reputation. | |||
Current weapons sell price, reputation | Decreases number of weapons by 1, decreases Reputation. | |||
Buy Food | $310M GDP | Current food buy price | Increases stockpiled food by 1, 5, or 20 Mt. | |
Sell Food | $310M GDP | Current food sell price | Decreases stockpiled food by 1, 5, or 20 Mt. | |
Buy Manufactured Goods | $310M GDP | Current MG buy price | Increases stockpiled MG by 1, 5, or 20 Mt. | |
Sell Manufactured Goods | $310M GDP | Current MG sell price | Decreases stockpiled MG by 1, 5, or 20 Mt. |